Between my day job, side contracts, and work on Barrowmaze II, I've also started up a few personal projects that will hopefully make an appearance on Indiegogo in the coming months. Needless to say, I'm pretty busy.
I've been looking to make work for myself that combines my almost 3 decades of gaming experience, graphic design background and love for illustration. I'm finding that burying myself in this type of work is really enjoyable and leads to more ideas than I know what to do with. It also counters my day job, which is graphic design and illustration, but the final word is given by marketers (which I'd like to blog about at a later time, how I think it relates to the current condition of D&D, and how my outlook on game design directly relates to graphic design).
So here's a sneak peek at my work desk, two projects are directly related to OSG, one of which you'll probably be able to guess right away what it is that I'm doing.